Slope Tycoon

Operations & safety

Patrol, first aid, the rescue helicopter, avalanches, wildlife, rangers, lift maintenance, crews and training courses.

The Operations drawer with staff and safety coverage.
Operations: staff, coverage and the safety picture.

Skiing is fun until somebody falls over. The Operations drawer and the coverage overlays show how well your resort can cope.

#Incidents

Guests can get injured, stuck or buried, or meet a bear. An incident progresses from open to responding, treatment, transport and resolved. Left alone, a minor injury becomes major and then critical, so response time matters.

#Your safety team

  • Ski Patrol Hub: sends patrol sleds out onto the pistes (you can add or remove staff, up to six per hub).
  • First-Aid Hut: treats minor injuries on site; its medic walks to the guest.
  • Helipad: a rescue helicopter flies serious cases to hospital off the edge of the map. It costs more per mission and unlocks at resort level 4 in Career.
  • Warning signs reduce storm trouble on the slopes.

Use the coverage overlay (O cycles overlays) to see which pistes are outside patrol and first-aid reach.

#Staff and training

The Staff tab of the Operations drawer: four crews, wage level and the six training courses.
Staff: four crews on Auto and six training courses.

The Staff tab (next to Lifts in the Operations drawer) keeps four crews: instructors (ski-school capacity), patrol (how fast the rescue sleds go), groomers (the night shift) and lift operators (loading speed). By default everything is on Auto: crews match what your buildings need, nothing changes and nothing extra is paid.

Untick Auto to set a headcount yourself. Fewer people than needed slows that job down (never below 30 %), extra people cost wages and bring nothing. The wage level (low, normal, high) scales the bill and sets the crew's morale: tired, underpaid crews break more lifts, happy ones fewer.

#Six training courses

Staff can also take one course at a time. Each costs a one-off sum, takes some days and adds a small daily upkeep once trained. Some need a higher resort level in Career.

Course What it does Cost Training Upkeep Level
Instructor training +25% ski-school capacity $5,000 6 days $14 / day 1
Patrol training Rescue sleds 30% faster $6,000 6 days $16 / day 1
Snowcat efficiency +30% tiles per cat, -25% fuel $7,000 8 days $12 / day 2
Lift mechanics -30% breakdowns, repairs 25% faster $8,000 8 days $16 / day 2
Rangers & wildlife -30% wildlife scares; habitat protection $8,000 10 days $18 / day 3
Hospitality +12% food, bar and shop spend $9,000 10 days $18 / day 3

#Avalanches

Avalanches are rare and dramatic. They need steep ground (roughly 30–45°), plenty of snow and fresh snowfall, and cold air. Forests protect slopes; patrol cover and night control blasting make slides less likely. A slide can bury guests and closes pistes for several hours. Most are small and harmless.

#Wildlife and rangers

Bears sleep through winter, get hungry in autumn and roam the remote forest in the warm months, along with wolves. They scare guests and cost you income.

A brown bear on a meadow path with an orange threat overlay glowing around it, close to the village.
A bear in the woods. Rangers keep guests and bears apart.

Build a Ranger Station (it unlocks a goal early on) to keep guests and animals apart. Rangers can stock bear-proof bins. The Rangers & wildlife course scares guests less often and halves the habitat penalty in your sustainability score.

#Lifts: maintenance and breakdowns

Lifts wear out. A Lift Maintenance Workshop looks after them. Strong wind closes lifts that are not wind-tolerant, and a stuck lift triggers an evacuation of riders.